


Disengagement Defense also goes up by 20 points. Spell is interrupted upon a hit.Īllows the caster to gain incredible speed through the ‘Nimble’ stat boost for 30 seconds. Time required for casting spell is 0.5 seconds and recovery time is 4 sec. Sends out 3 projectiles which deal Crush or Corrode damage of about 4-5 points with an effective range of 15 m. The time required for casting is 3 seconds with a cooldown time of 4 seconds. The spell is interrupted upon critical strike. Time period of 3 seconds is required for casting and 4 seconds for recovering time.ĭeals an initial shock damage of 16-27 points but reduces by 12-20 on each subsequent enemy the shock hits. Can be countered by water or frost attacks and critical strikes. Note the spell can be interrupted upon a hit.ĭeals 24-33 Burn damage from a range of 5 m, along with 7 points of penetration. A time of 4.5 seconds is required for casting the spell with a cooldown time of 3 seconds. Slows down the enemy by casting an oily substance that causes all foes to Prone for 12 seconds in a 2.5 m radius. The spell takes 3 seconds to cast with a cooldown period of 4 seconds. It will also pierce about 9 points into the enemy’s armor. Moreover, it will also reduce the accuracy of enemy’s attacks by 10 points. The spell will deal 14-20 Freeze damage for a time of 15 seconds. The spell is effective from a range of 5m. The spell requires 3 seconds to cast with a cooldown time of 4 seconds. The opponent will also remained Hobbled for 11 seconds. The wizard will be able to summon blades that deal slash and piercing damage (up to 9 points) to the enemy. This enchanting spell takes 3 seconds to cast. The wizard will receive the boost of Awareness for 10 seconds. It requires a time of 5 seconds to cast and the Staff remains in the hand of the player for 45 seconds. The spell summons a Concelhaut’s Parasitic Quarterstaff that can deal significant damage to the enemy. It has a range of 10 m and affects all enemies within a 2.5 m radius. Chill Fog takes 4.5 seconds to cast and cooldown time is 3 seconds. The spell also Blinds the enemy for 9 seconds. It has a range of 10 m and affects all enemies within a 1.5 m radius.Ī frost attack, it will deal Freeze damage over a period of 15 seconds. The spell takes 3 seconds to cast and its cooldown time is 4 seconds. Additionally, the enemy will remain Dazed for 9 seconds. The spell will reduce the Will of the enemy by 10 points for 9 seconds. Below you will find a list of spells divided according to the player level. You can also make a multiclass character that will allow you to choose between abilities of each class. Most of the spells are class-specific but some show intersection or are common to more than 1 class. In addition to their normal attacks, they can use the power of magic to perform unique and special moves. The classes of Druid, Mage, and Priest can only cast spells or abilities in the game.
#Pillars of eternity wizard guide how to#
Knowing how to cast spells is vital to the combat of Pillars of Eternity 2 Deadfire. The skills are divided according to the player level that they unlock at. The Pillars of Eternity 2 Deadfire Spells Guide details all the characteristics and uses of the spells in Pillars of Eternity 2 Deadfire.
